Elden Ring Review

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FromSoftware, developers of Dark Souls and Bloodborne, are back with yet another bleak fantasy epic role-playing game. Similar to when you sign up and get free bonus on registration in a casino, you can get certain items upon starting the game.

The breaking of the eponymous Elden Ring has left the Lands Between in disarray, with many groups competing for control. You’ll soon be facing off against a wide array of monsters and bosses.

In addition to being creative and well-made, FromSoftware games have never been this popular before. There is no holding back on Elden Ring’s open-world ambitions, and the bright, dizzying effects are a direct result.


The concept of Elden Ring is simple to explain, but the actual gameplay experience is more difficult to put into words. Elden Ring is, at its core, an open-world action role-playing game.

You make your own unique hero and head out into the world to discover its secrets while facing combat against enemies and monsters. Also, you may improve your skills in melee, ranged, and magical combat by finding new weapons and equipment and leveling them up.

If you’re acquainted with the Souls games or Bloodborne, the game’s moment-to-moment mechanics should seem natural and comfortable. Character creation is only half the fun; mastering the exciting and lethal battle is just as important.

Elden Ring, like the vast majority of FromSoftware games, is an extremely challenging adventure. Even bosses usually only take two or three hits to kill the player. The enemy can attack from any direction: from the front, from behind, from below, or from above.

Everything from your physical assaults to your magical missiles to your life-saving dodging takes time. However, it’s worth noting that being good at fighting seems really fair and rewarding. While numbers and statistics do have a large influence on your Elden Ring performance, your individual talent will also organically increase as you play.

The idea behind Elden Ring is easy to explain, but it’s a different story to explain how the game is played. In its purest form, Elden Ring is an open-world action RPG.

You make a unique hero and send them out into the world to find out what’s going on and fight monsters and other enemies. You can get and level up more melee, ranged, and magical weapons to improve your fighting skills.

The game’s micro-mechanics will seem familiar to anyone who has played the Souls series or Bloodborne. Constructing a unique character is a lot of fun, but mastering the thrilling and lethal combat is where the real excitement lies.

Open World

When you’re inside one of Elden Ring’s many castles, dungeons, or tunnels, the game really starts to hit its open-world stride. Like in a Dark Souls game, you’ll need to explore every nook and cranny to locate the best route. You can find anything by searching diligently enough.

Some mini-dungeons and overland areas require a much higher level than their nearby narrative counterparts. Others are great places to farm for goods and experience before taking on the next major monster in the story.

You can also travel long distances on a horse, which can be both freeing and limiting. You can call upon Torrent, a swift and agile mount who can even double leap.


Similar to earlier games in the From series, the narrative isn’t as memorable as the setting and the people you meet. The Elden Ring is a great artifact, but it was broken into four parts during a catastrophic conflict known as the Shattering.

There were four demigods who, after obtaining a portion of the Ring, became corrupt and evil. You take on the role of a Tarnished—an undead warrior who can modify the ring. Your character vanquishes the demigods and rises to the position of Elden Lord.

Sound and Visuals

Everything in the Elden Ring game is beautiful, from the blood-spattered rings on a piece of armor to the shining golden leaves of faraway Erdtrees. Though it may not be the most visually striking game, it certainly stands out because of its distinct graphics style and suitably horrific foes.

The sound design is just as good, with music that usually only gets louder during boss fights and stays quiet otherwise. The voice acting fits the game’s mellow tone and provides an appropriately jarring experience. The woman who voices Rennala, Queen of the Full Moon, gives a notable performance, portraying the character’s craziness and cruelty.